Brawl - Donkey Kong - Common Subroutine 0x22b70

  1. IntVariableIncrement { variable: RandomAccessInt (0x1) }
  2. if ((RandomAccessInt (0x1) LessThanOrEqual InternalConstantInt (0x5a57)))
    1. Subroutine(0xde24)
  3. Subroutine(0x21c20)